﻿using System;

public class AnimalEventHandlerArgs : EventArgs
{
    private string oldName;
    private string newName;

    public AnimalEventHandlerArgs(string oldName, string newName)
    {
        this.oldName = oldName;
        this.newName = newName;
    }

    public string NewName
    {
        get
        {
            return newName;
        }
        set
        {
            newName = value;
        }
    }

    public string OldName
    {
        get
        {
            return oldName;
        }
        set
        {
            oldName = value;
        }
    }
}

